Brainwriting
Brainwriting is a silent, written alternative to traditional brainstorming that eliminates the social dynamics — dominance by vocal participants, groupthink, production blocking — that consistently reduce traditional brainstorming's effectiveness. Participants simultaneously write ideas on paper or in a shared document, then pass their sheet to the next person who builds on those ideas. The result is a dramatically higher volume of diverse ideas from a broader range of participants, especially in groups with power differentials or introverted members.
Forced Connections
Forced Connections is a creativity technique that generates novel ideas by deliberately linking a problem to a random, unrelated stimulus — an object, word, image, or concept. The cognitive mechanism exploits the brain's pattern-recognition tendency: when forced to find a connection between two unrelated things, the mind constructs unexpected conceptual bridges that reveal new approaches to the original problem. The technique is especially effective at breaking fixedness and escaping the "adjacent possible" of obvious solutions.
Provocation Technique (Po)
The Provocation Technique, introduced by Edward de Bono using the notation "Po," is a lateral thinking method that deliberately makes an absurd or impossible statement about a problem domain, then uses that statement as a stepping stone to generate creative solutions. Unlike conventional logic, which moves from valid premise to valid conclusion, Po creates a "provocation" — a statement that is intentionally unreasonable — specifically to force thinking out of established patterns. The absurdity of the provocation is its strength, not a weakness.
Random Stimulation
Random Stimulation is a deliberate creative thinking technique from Edward de Bono's lateral thinking toolkit that uses randomly selected words, images, or objects to break out of established thought patterns and generate novel associations with a problem. By forcing the mind to create connections between an unrelated stimulus and the challenge at hand, it activates lateral pathways that logic and systematic analysis cannot reach. Used in product design, advertising, and strategic planning to generate genuinely unexpected solutions.
Reverse Brainstorming
Reverse Brainstorming is a creative problem-solving technique that inverts the problem before solving it. Instead of asking "How do we solve X?", you ask "How do we cause X?" or "How do we make X worse?" The reversed answers are then flipped to generate solutions. This approach bypasses cognitive blocks, generates more creative responses, and is particularly effective for problems where direct brainstorming produces obvious or uninspired answers.
Role Storming
Role Storming is a creativity technique in which participants temporarily adopt the perspective of a specific person, character, or persona — real, fictional, or archetypal — and generate ideas as that entity would. Developed by Rick Griggs in the 1980s as an evolution of brainstorming, it breaks the inhibition barrier of generating one's "own" ideas by providing psychological cover through role adoption. Thinking as Steve Jobs, a competitor CEO, a child, or a science fiction villain consistently produces ideas that participants wouldn't generate in their own voice.
SCAMPER
SCAMPER is a structured creativity technique that uses seven prompts — Substitute, Combine, Adapt, Modify/Magnify, Put to other uses, Eliminate, Reverse/Rearrange — to systematically generate new ideas from existing concepts. Developed by Bob Eberle from Alex Osborn's brainstorming principles, SCAMPER is widely used in product innovation, business model design, and creative problem-solving to move beyond obvious solutions by applying each prompt as a forcing function for novel thinking.